---
-layout: default
-title: Edit Point
----
+title: The Edit Point Control
+---
+
+
+
+<img class="left" src="/images/toolbar-editpoint.png" alt="Editor toolbar's Edit Point">
+
+
<p>
- Editing operations in a Digital Audio Workstation like Ardour can be broken
- down according to how many points on the timeline are required to carry the
- operation out. Splitting a region for example, requires just one position
- on the timeline (the one where the split will happen). Cutting out a time
- range requires two positions, one for the start of the cut and one for the end.
+
+ Editing operations in a Digital Audio Workstation like Ardour can be broken
+
+ down according to how many points on the timeline are required to carry the
+
+ operation out. Splitting a region for example, requires just one position
+
+ on the timeline (the one where the split will happen). Cutting out a time
+
+ range requires two positions, one for the start of the cut and one for the end.
+
</p>
+
+
+
<p>
- In Ardour the <dfn>edit point</dfn> is the location where most single-point
+
+ In Ardour the <dfn>edit point</dfn> is the location where most single-point
+
editing operations take place. It can be set to either of the following:
+
</p>
+
+
+
<ul>
- <li>the <dfn>playhead</dfn></li>
- <li>the position of the <dfn>pointer</dfn> (mouse or touch)</li>
- <li>the selected (or "active") <dfn>marker</dfn></li>
+
+ <li>the <dfn>Playhead</dfn> position</li>
+
+ <li>the selected (or "active") <dfn>Marker</dfn></li>
+
+ <li>the position of the <dfn>Mouse</dfn> (or touch) pointer</li>
+
</ul>
+
+
+
<p>
+
The default edit point is the location of the pointer.
+
</p>
+
+
+
<p>
- There are 2 keybindings available to cycle through the edit point options.
- The most common workflow tends to involve switching back and forth between
- the playhead and mouse as the edit point. Press the grave accent key
- <kbd>`</kbd> to switch between these two. Use <kbd class="mod1">`</kbd> to
- cycle through all three choices (including the selected marker). You can
- also switch the edit point using a combo-selector just right of the snap/grid
+
+ There are 2 keybindings available to cycle through the edit point options.
+
+ The most common workflow tends to involve switching back and forth between
+
+ the playhead and mouse as the edit point. Press the grave accent key
+
+ <kbd>`</kbd> to switch between these two. Use <kbd class="mod1">`</kbd> to
+
+ cycle through all three choices (including the selected marker). You can
+
+ also switch the edit point using a combo-selector just right of the snap/grid
+
unit selector.
+
</p>
+
+
+
+
+