LD = gcc
SYSTYPE = __GCCWIN32__
EXESUFFIX = .exe
+TARGET = vj
CFLAGS = -Wall -Wno-switch -O3 -D$(SYSTYPE) -Dstricmp="strcasecmp" \
-fomit-frame-pointer `sdl-config --cflags`
# -fomit-frame-pointer `sdl-config --cflags` -DLOG_UNMAPPED_MEMORY_ACCESSES
-# -fomit-frame-pointer `sdl-config --cflags` -DTOM_DEBUG
LDFLAGS = $(CFLAGS)
-TARGET = vj
+LIBS = -L/usr/local/lib `sdl-config --libs` -lstdc++ -lz -lopengl32
+
+INCS = -I. -Isrc -Isrc/include -I/usr/local/include
+
+THECC = $(CC) $(CFLAGS) $(INCS)
OBJS = \
obj/anajoy.o \
obj/m68kdasm.o \
obj/memory.o \
obj/objectp.o \
+ obj/sdlemu_config.o \
+ obj/sdlemu_opengl.o \
obj/tom.o \
obj/unzip.o \
obj/version.o \
+ obj/video.o \
obj/vj.o
-# obj/m68kdasmAG.o \
-# obj/gpu2.o \
-
-LIBS = `sdl-config --libs` -lstdc++ -lz
-
-INCS = -I. -Isrc -Isrc/include `sdl-config --cflags`
-
-THECC = $(CC) $(CFLAGS) $(INCS)
all: obj $(TARGET)