# Note that we use optimization level 2 instead of 3--3 doesn't seem to gain much over 2
CFLAGS = -Wall -Wno-switch -Wno-non-virtual-dtor -O2 -D$(SYSTYPE) \
- -fomit-frame-pointer `sdl-config --cflags`
+ -ffast-math -fomit-frame-pointer `sdl-config --cflags`
# -fomit-frame-pointer `sdl-config --cflags` -g
# -fomit-frame-pointer `sdl-config --cflags` -DLOG_UNMAPPED_MEMORY_ACCESSES
OBJS = \
obj/anajoy.o \
obj/blitter.o \
- obj/cdbios.o \
- obj/cdi.o \
obj/cdrom.o \
+ obj/cdintf.o \
obj/clock.o \
obj/crc32.o \
obj/dac.o \
obj/video.o \
obj/vj.o \
$(ICON)
+# obj/cdbios.o
+# obj/cdi.o
all: obj $(TARGET)
# Other stuff that has unusual dependencies
obj/gui.o: src/gui.cpp src/include/gui.h src/include/font1.h
- $(THECC) -c src/gui.cpp -o obj/gui.o
+obj/cdintf.o: src/cdintf.cpp src/cdintf_win32.cpp src/cdintf_osx.cpp src/cdintf_linux.cpp src/include/cdintf.h
#
# Musashi specific stuffola