-Virtual Jaguar v1.0.5 GCC/SDL release INSTALL
---------------------------------------------
+Virtual Jaguar v1.0.7 GCC/SDL release INSTALL
+---------------------------------------------
+
REQUIREMENTS:
+-------------
To compile Virtual Jaguar you need to check if you have the minimum
requirements for compiling the sources:
-- GCC v2.95 of v3.x;
+- GCC v2.95 or v3.x;
- SDL v1.2.5 or higher;
- ZLIB v1.1.4
-- supported OS (BeOS, Linux, FreeBSD and WIN32 through mingw); other OS' may
- work to but you may need to change some items in the Makefile(s).
+- OpenGL libraries
+- supported OS (BeOS, Linux, FreeBSD and WIN32 through mingw); other OSs may
+ work to but you may need to change some items in the Makefile and compile
+ script.
-Optionally you need a Atari Jaguar (CD) boot ROM which is available on the
-Internet. We can't include the boot ROM since it's still copyrighted.
+Optionally you need a Atari Jaguar boot ROM (and/or CD boot ROM) which is
+available on the Internet. We can't include the boot ROM since it's still
+copyrighted.
-Also, I would recommend that you have at least 20MB of free space. The .o's
-can be quite big and the binary is likely to be about a 1.5MB in size (with
-UPX or strip this could downsize to about 800K).
COMPILING:
+----------
-If you sure you have the minimum software requirements, you can safely
-compile Virtual Jaguar v1.0.4 GCC/SDL release by doing the following:
-
-1) Compile:
-
- make -f Makefile.win32 (for WIN32 systems with mingw)
- make -f Makefile.unix (for UN*X systems with gcc)
+If you sure you have the minimum software requirements, you can safely compile
+Virtual Jaguar by issuing the following command in the directory where you
+decompressed the source:
-2) Optionally you can manually strip vj[.exe] to downsize the binary.
+./compile
-If you have upx in your path somewhere, you can uncomment the line in the
-makefile that executes upx so that you'll end up with a somewhat smaller
-binary.
+Optionally you can manually strip vj[.exe] to downsize the binary. If you have
+upx in your path somewhere, you can uncomment the line in the makefile that
+executes upx so that you'll end up with a somewhat smaller binary.
-That's it! You're done! You can now start the emulator with ./vj.
-See the output for more details or consult the docs/README for more info.
+That's it! You're done! You can now start the emulator with ./vj. See the
+output for more details or consult the README file for more info.
-For more info, go to http://sdlemu.ngemu.com or send use an e-mail to the
+For even more info, go to http://sdlemu.ngemu.com or send use an e-mail to the
following e-mail address: sdlemu AT ngemu DOT com.
SDLEMU