# Copyright (C) 2011 Underground Software
#
# See the README and GPLv3 files for licensing and warranty information
#
# Copyright (C) 2011 Underground Software
#
# See the README and GPLv3 files for licensing and warranty information
#
# problems with using the qmake build system as-is. :-)
# Other than on the Mac, where it stupidly defaults to making XCode binaries. >:-(
# Well, we fixed it in the Makefile, by doing platfrom detection there. :-/
#
TARGET = virtualjaguar
# problems with using the qmake build system as-is. :-)
# Other than on the Mac, where it stupidly defaults to making XCode binaries. >:-(
# Well, we fixed it in the Makefile, by doing platfrom detection there. :-/
#
TARGET = virtualjaguar
-win32 { DEFINES += __GCCWIN32__ }
-macx { DEFINES += __GCCUNIX__ _OSX_ }
-unix { DEFINES += __GCCUNIX__ }
+win32 { DEFINES += __GCCWIN32__ }
+else:macx { DEFINES += __GCCUNIX__ __THINK_STUPID__ }
+else:unix { DEFINES += __GCCUNIX__ }
-macx { LIBS += `sdl-config --static-libs` }
-win32|unix { LIBS += `sdl-config --libs` }
+macx { LIBS += `sdl-config --static-libs` }
+else { LIBS += `$(CROSS)sdl-config --libs` }
+
+# Icon on Win32
+win32 { LIBS += res/vj-ico.o }
# C/C++ flags...
# NOTE: May have to put -Wall back in, but only on non-release cycles. It can
# cause problems if you're not careful. (Can do this via command line in qmake)
# C/C++ flags...
# NOTE: May have to put -Wall back in, but only on non-release cycles. It can
# cause problems if you're not careful. (Can do this via command line in qmake)
-QMAKE_CFLAGS += `sdl-config --cflags` -O2 -ffast-math -fomit-frame-pointer
-QMAKE_CXXFLAGS += `sdl-config --cflags` -O2 -ffast-math -fomit-frame-pointer
+QMAKE_CFLAGS += `$(CROSS)sdl-config --cflags`
+QMAKE_CXXFLAGS += `$(CROSS)sdl-config --cflags`
- src/gui/mainwin.cpp
-
-# The core (soon to be made into a library of its own)
-
-#HEADERS += \
-# src/blitter.h \
-# src/cdintf.h \
-# src/cdrom.h \
-# src/crc32.h \
-# src/dac.h \
-# src/dsp.h \
-# src/eeprom.h \
-# src/event.h \
-# src/file.h \
-# src/filedb.h \
-# src/gpu.h \
-# src/jagdasm.h \
-# src/jaguar.h \
-# src/jerry.h \
-# src/joystick.h \
-# src/log.h \
-# src/memory.h \
-# src/mmu.h \
-# src/objectp.h \
-# src/settings.h \
-# src/state.h \
-# src/tom.h \
-# src/unzip.h \
-# src/universalhdr.h \
-# src/wavetable.h
-
-#SOURCES += \
-# src/blitter.cpp \
-# src/cdintf.cpp \
-# src/cdrom.cpp \
-# src/crc32.cpp \
-# src/dac.cpp \
-# src/dsp.cpp \
-# src/eeprom.cpp \
-# src/event.cpp \
-# src/file.cpp \
-# src/filedb.cpp \
-# src/gpu.cpp \
-# src/jagdasm.cpp \
-# src/jaguar.cpp \
-# src/jerry.cpp \
-# src/joystick.cpp \
-# src/log.cpp \
-# src/memory.cpp \
-# src/mmu.cpp \
-# src/objectp.cpp \
-# src/settings.cpp \
-# src/state.cpp \
-# src/tom.cpp \
-# src/universalhdr.cpp \
-# src/unzip.c \
-# src/wavetable.cpp
+ src/gui/keygrabber.cpp \
+ src/gui/mainwin.cpp \
+ src/gui/debug/cpubrowser.cpp \
+ src/gui/debug/memorybrowser.cpp \
+# src/gui/sdljoystick.cpp