-#if 0
- {
- painter->setPen(RS_Pen(RS_Color(60, 255, 80), RS2::Width00, RS2::SolidLine));
- painter->setOffset(preview.Offset());
-
- // We have to traverse the container ourselves, because RS_Container::draw()
- // uses drawEntity() instead of drawEntityPlain()...
- for(RS_Entity * e=preview.firstEntity(RS2::ResolveNone); e!=NULL;
- e = preview.nextEntity(RS2::ResolveNone))
- {
- drawEntityPlain(e);
- }
-
- painter->setOffset(Vector(0, 0));
- }
-#else