-
-//static char *jaguar_bootRom_path="c:/jaguarEmu/newload.img";
-static char * jaguar_bootRom_path = "./bios/jagboot.rom";
-//static char *jaguar_bootRom_path="./bios/JagOS.bin";
-char * jaguar_eeproms_path = "./eeproms/";
-char jaguar_boot_dir[1024];
-//static char romLoadDialog_filePath[1024];
-
-
-Console console;
-Surface * surface;
-Format format(16, 0x007C00, 0x00003E0, 0x0000001F);
-bool finished = false;
-bool fullscreen = false;
-bool hardwareTypeNTSC = true; // Set to false for PAL
-
-//
-// External variables
-//
-
-extern bool jaguar_use_bios;
-extern bool dsp_enabled;
-extern uint8 * jaguar_mainRam;
-extern uint8 * jaguar_bootRom;
-extern uint8 * jaguar_mainRom;
-
-
-void main_screen_switch(void)
-{
- fullscreen = !fullscreen;
- if (fullscreen)
- console.option("fullscreen output");
- else
- console.option("windowed output");
- console.close();
- console.open("Virtual Jaguar", tom_width, tom_height, format);
-}
-
-// Added/changed by SDLEMU http://sdlemu.ngemu.com
-
+//Maybe we should move the video stuff to TOM? Makes more sense to put it there...
+//Actually, it would probably be better served in VIDEO.CPP... !!! FIX !!! [DONE]
+//uint32 totalFrames;//temp, so we can grab this from elsewhere...