- // Keybindings in order of fire, thrust, smartbomb, hyperspace, reverse, up, down, inviso,
- // 1 player start, 2 player start, left coin, center coin, right coin, auto up, advance,
- // high score reset, slam switch
+ // Keybindings in order of fire, thrust, smartbomb, hyperspace, reverse,
+ // up, down, inviso, 1 player start, 2 player start, left coin, center
+ // coin, right coin, auto up, advance, high score reset, slam switch