- painter->drawLine(0, screenPoint.y, screenSize.x, screenPoint.y);
- painter->drawLine(screenPoint.x, 0, screenPoint.x, screenSize.y);
+ painter->drawLine(0, screenPoint.y, Global::screenSize.x, screenPoint.y);
+ painter->drawLine(screenPoint.x, 0, screenPoint.x, Global::screenSize.y);