-enum ObjectType { OTNone, OTObject, OTLine, OTCircle, OTArc, OTDimension, OTEllipse, OTContainer };
+enum ObjectType { OTNone, OTObject, OTLine, OTCircle, OTArc, OTDimension, OTEllipse, OTContainer, OTSpline };
virtual void Draw(Painter *);
virtual Vector Center(void);
virtual bool Collided(Vector);
virtual void Draw(Painter *);
virtual Vector Center(void);
virtual bool Collided(Vector);
virtual void PointerReleased(void);
virtual bool NeedsUpdate(void);
virtual bool HitTest(Point);
virtual void PointerReleased(void);
virtual bool NeedsUpdate(void);
virtual bool HitTest(Point);
virtual void Enumerate(FILE *);
virtual Object * Copy(void);
virtual Vector GetPointAtParameter(double parameter);
virtual void Enumerate(FILE *);
virtual Object * Copy(void);
virtual Vector GetPointAtParameter(double parameter);
virtual void Connect(Object *, double);
virtual void Disconnect(Object *, double);
virtual void DisconnectAll(Object *);
virtual QRectF Extents(void);
virtual void Connect(Object *, double);
virtual void Disconnect(Object *, double);
virtual void DisconnectAll(Object *);
virtual QRectF Extents(void);
- virtual void Rotate(Vector, double);
- virtual void Scale(Vector, double);
+ virtual void Rotate(Point, double);
+ virtual void Scale(Point, double);
virtual void Mirror(Point, Point);
virtual void Save(void);
virtual void Restore(void);
ObjectState GetState(void);
void Reparent(Object *);
virtual void Mirror(Point, Point);
virtual void Save(void);
virtual void Restore(void);
ObjectState GetState(void);
void Reparent(Object *);