-Object::Object(): position(Vector(0, 0)), parent(0), state(OSInactive), oldState(OSInactive),
- needUpdate(false)//, attachedDimension(0)
+Object::Object(): position(Vector(0, 0)), parent(0), type(OTObject),
+ state(OSInactive), oldState(OSInactive), needUpdate(false)
+ //, attachedDimension(0)