-
-
-Object::Object(): position(Vector(0, 0)), parent(0), state(OSInactive), oldState(OSInactive),
- needUpdate(false)//, attachedDimension(0)
+//snapToPoints all well here?
+bool Object::ignoreClicks = false;
+bool Object::dontMove = false;
+bool Object::selectionInProgress = false;
+QRectF Object::selection;
+double Object::gridSpacing;
+int Object::currentLayer = 0;
+Point Object::snapPoint;
+bool Object::snapPointIsValid = false;
+
+
+Object::Object(): position(Vector(0, 0)), parent(0), type(OTObject),
+ state(OSInactive), layer(0), oldState(OSInactive), needUpdate(false)
+ //, attachedDimension(0)