-Object::Object(Vector v, Object * passedInParent/*= 0*/): position(v), parent(passedInParent),
- state(OSInactive), oldState(OSInactive), needUpdate(false)//, attachedDimension(0)
+Object::Object(Vector v, Object * passedInParent/*= 0*/): position(v),
+ parent(passedInParent), state(OSInactive), oldState(OSInactive),
+ needUpdate(false)//, attachedDimension(0)