-
-// These functions are here because of the focacta way that this
-// program set up its rendering...
-void GraphicView::SetPreviewMode(bool mode/*= true*/)
-{
- previewMode = mode;
-}
-
-void GraphicView::SetPreviewEntity(RS_Preview * p)
-{
- previewEntity = p;
-}
-
-void GraphicView::SetPreviewOffset(Vector o)
-{
- previewOffset = o;
-}
-
-void GraphicView::SetSnapperDraw(bool mode)
-{
- snapperDraw = mode;
-}
-
-void GraphicView::SetSnapperVars(Vector snapSpot, Vector snapCoord, bool showCrosshairs)
-{
- snapSpot1 = snapSpot;
- snapCoord1 = snapCoord;
- showCrosshairs1 = showCrosshairs;
-}