- if (keystate[SDLK_UP]) joypad_0_buttons[BUTTON_U]=0x01;
- if (keystate[SDLK_DOWN]) joypad_0_buttons[BUTTON_D]=0x01;
- if (keystate[SDLK_LEFT]) joypad_0_buttons[BUTTON_L]=0x01;
- if (keystate[SDLK_RIGHT]) joypad_0_buttons[BUTTON_R]=0x01;
- if (keystate[SDLK_z]) joypad_0_buttons[BUTTON_A]=0x01;
- if (keystate[SDLK_x]) joypad_0_buttons[BUTTON_B]=0x01;
- if (keystate[SDLK_c]) joypad_0_buttons[BUTTON_C]=0x01;
- if (keystate[SDLK_TAB]) joypad_0_buttons[BUTTON_OPTION]=0x01;
- if (keystate[SDLK_RETURN]) joypad_0_buttons[BUTTON_PAUSE]=0x01;
- if (keystate[SDLK_q]) start_logging=1;
- if (keystate[SDLK_w]) gpu_reset_stats();
-//f (keystate[SDLK_u]) jaguar_long_write(0xf1c384,jaguar_long_read(0xf1c384)+1);
+ if (keystate[SDLK_UP]) joypad_0_buttons[BUTTON_U] = 0x01;
+ if (keystate[SDLK_DOWN]) joypad_0_buttons[BUTTON_D] = 0x01;
+ if (keystate[SDLK_LEFT]) joypad_0_buttons[BUTTON_L] = 0x01;
+ if (keystate[SDLK_RIGHT]) joypad_0_buttons[BUTTON_R] = 0x01;
+ // The buttons are labelled C,B,A on the controller (going from left to right)
+ if (keystate[SDLK_z]) joypad_0_buttons[BUTTON_C] = 0x01;
+ if (keystate[SDLK_x]) joypad_0_buttons[BUTTON_B] = 0x01;
+ if (keystate[SDLK_c]) joypad_0_buttons[BUTTON_A] = 0x01;
+ if (keystate[SDLK_TAB]) joypad_0_buttons[BUTTON_OPTION] = 0x01;
+ if (keystate[SDLK_RETURN]) joypad_0_buttons[BUTTON_PAUSE] = 0x01;
+ if (keystate[SDLK_q])
+ start_logging = 1;
+ if (keystate[SDLK_w])
+ gpu_reset_stats();
+// if (keystate[SDLK_u]) jaguar_long_write(0xf1c384,jaguar_long_read(0xf1c384)+1);
+ if (keystate[SDLK_d])
+ DumpMainMemory();
+ if (keystate[SDLK_l])
+ gpu_start_log = 1;
+ if (keystate[SDLK_o])
+ op_start_log = 1;
+ if (keystate[SDLK_b])
+ blit_start_log = 1;
+ if (keystate[SDLK_1])
+ effect_start = 1;
+
+ if (keystate[SDLK_i])
+ interactiveMode = true;
+
+ if (keystate[SDLK_8] && interactiveMode)
+ {
+ if (!keyHeld1)
+ objectPtr--, keyHeld1 = true;
+ }
+ else
+ keyHeld1 = false;
+
+ if (keystate[SDLK_0] && interactiveMode)
+ {
+ if (!keyHeld2)
+ objectPtr++, keyHeld2 = true;
+ }
+ else
+ keyHeld2 = false;
+
+ if (keystate[SDLK_9] && interactiveMode)
+ {
+ if (!keyHeld3)
+ iToggle = !iToggle, keyHeld3 = true;
+ }
+ else
+ keyHeld3 = false;
+
+ if (keystate[SDLK_KP0]) joypad_0_buttons[BUTTON_0] = 0x01;
+ if (keystate[SDLK_KP1]) joypad_0_buttons[BUTTON_1] = 0x01;
+ if (keystate[SDLK_KP2]) joypad_0_buttons[BUTTON_2] = 0x01;
+ if (keystate[SDLK_KP3]) joypad_0_buttons[BUTTON_3] = 0x01;
+ if (keystate[SDLK_KP4]) joypad_0_buttons[BUTTON_4] = 0x01;
+ if (keystate[SDLK_KP5]) joypad_0_buttons[BUTTON_5] = 0x01;
+ if (keystate[SDLK_KP6]) joypad_0_buttons[BUTTON_6] = 0x01;
+ if (keystate[SDLK_KP7]) joypad_0_buttons[BUTTON_7] = 0x01;
+ if (keystate[SDLK_KP8]) joypad_0_buttons[BUTTON_8] = 0x01;
+ if (keystate[SDLK_KP9]) joypad_0_buttons[BUTTON_9] = 0x01;
+
+ if (keystate[SDLK_ESCAPE])
+ finished = true;