// Half line times are, naturally, half of this. :-P
void HalflineCallback(void)
{
//OK, this is hardwired to run in NTSC, and for who knows how long.
//Need to fix this so that it does a half-line in the correct amount of time
//and number of lines, depending on which mode we're in. [FIXED]
// Half line times are, naturally, half of this. :-P
void HalflineCallback(void)
{
//OK, this is hardwired to run in NTSC, and for who knows how long.
//Need to fix this so that it does a half-line in the correct amount of time
//and number of lines, depending on which mode we're in. [FIXED]