-uint8 pbuAlpha[] = {
- 0xFF, 0xE4, 0xA0, 0x99, 0xA4, 0xBE, 0xF0, 0xFF,
- 0xE3, 0x85, 0x00, 0x00, 0x00, 0x00, 0xAF, 0xF0,
- 0x9F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0,
- 0x98, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xAD,
- 0xA3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xAC,
- 0xBD, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xBF,
- 0xF1, 0xAD, 0x00, 0x00, 0x00, 0x00, 0xAC, 0xF1,
- 0xFF, 0xF2, 0xC0, 0xAD, 0xAD, 0xC0, 0xF2, 0xFF
-};
-
-uint16 pushButtonDown[] = {
- 8, 8,
-
- 0x0000, 0x0C63, 0x4A31, 0x5631, 0x4DCE, 0x2D4A, 0x0421, 0x0000,
- 0x0C63, 0x6AF7, 0x714A, 0x7908, 0x7908, 0x6908, 0x418C, 0x0421,
- 0x4A31, 0x714A, 0x7508, 0x6CE7, 0x6CE7, 0x74E7, 0x68E7, 0x2929,
- 0x5A31, 0x7908, 0x6CE7, 0x6CE7, 0x6CE7, 0x6CE7, 0x78E7, 0x3D6B,
- 0x4DCE, 0x7908, 0x6CE7, 0x6CE7, 0x6CE7, 0x6CE7, 0x78E7, 0x416B,
- 0x2D4A, 0x6D08, 0x74E7, 0x6CE7, 0x6CE7, 0x74E7, 0x6CE7, 0x2929,
- 0x0842, 0x418C, 0x6CE7, 0x78E7, 0x78E7, 0x6CE7, 0x416B, 0x0842,
- 0x0000, 0x0842, 0x2929, 0x416B, 0x416B, 0x2929, 0x0842, 0x0000
-};
-
-uint8 pbdAlpha[] = {
- 0xFF, 0xE4, 0x72, 0x68, 0x7E, 0xA7, 0xF0, 0xFF,
- 0xE4, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x93, 0xF0,
- 0x71, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB2,
- 0x67, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9A,
- 0x7D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9A,
- 0xA6, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB1,
- 0xEF, 0x91, 0x00, 0x00, 0x00, 0x00, 0x96, 0xEF,
- 0xFF, 0xEF, 0xAE, 0x98, 0x97, 0xAF, 0xEF, 0xFF
-};
-
-uint16 slideSwitchUp[] = {
- 8, 16,
-
- 0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E, // ++++++++
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217 // ........
-};
-
-uint16 slideSwitchDown[] = {
- 8, 16,
-
- 0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E, // ++++++++
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217 // ........
-};
-
-/*uint16 [] = {
- 8, 8,
-
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000 // ........
-};*/
-
-char separator[] = "--------------------------------------------------------";