+uint16 pushButtonUp[] = {
+ 8, 8,
+
+ 0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000, // ...##...
+ 0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000, // .######.
+ 0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000, // .######.
+ 0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A, // ########
+ 0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A, // ########
+ 0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000, // .######.
+ 0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000, // .######.
+ 0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000 // ...##...
+};
+
+uint16 pushButtonDown[] = {
+ 8, 8,
+
+ 0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000, // ...@@...
+ 0x0000,0x000A,0x000A,0x0C7F,0x0C7F,0x000A,0x000A,0x0000, // .@@##@@.
+ 0x0000,0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A,0x0000, // .@####@.
+ 0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A, // @######@
+ 0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A, // @######@
+ 0x0000,0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A,0x0000, // .@####@.
+ 0x0000,0x000A,0x000A,0x0C7F,0x0C7F,0x000A,0x000A,0x0000, // .@@##@@.
+ 0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000 // ...@@...
+};
+
+uint16 slideSwitchUp[] = {
+ 8, 16,
+
+ 0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E, // ++++++++
+ 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
+ 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
+ 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
+ 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
+ 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
+ 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
+ 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
+ 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
+ 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
+ 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
+ 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
+ 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
+ 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
+ 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
+ 0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217 // ........
+};
+
+uint16 slideSwitchDown[] = {
+ 8, 16,
+
+ 0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E, // ++++++++
+ 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
+ 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
+ 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
+ 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
+ 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
+ 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
+ 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
+ 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
+ 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
+ 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
+ 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
+ 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
+ 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
+ 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
+ 0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217 // ........
+};
+
+/*uint16 [] = {
+ 8, 8,
+
+ 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
+ 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
+ 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
+ 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
+ 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
+ 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
+ 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
+ 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000 // ........
+};*/
+