-
-uint16 mousePic[] = {
- 6, 8,
-
- 0x03E0,0x0000,0x0000,0x0000,0x0000,0x0000, // +
- 0x0300,0x03E0,0x0000,0x0000,0x0000,0x0000, // @+
- 0x0300,0x03E0,0x03E0,0x0000,0x0000,0x0000, // @++
- 0x0300,0x0300,0x03E0,0x03E0,0x0000,0x0000, // @@++
- 0x0300,0x0300,0x03E0,0x03E0,0x03E0,0x0000, // @@+++
- 0x0300,0x0300,0x0300,0x03E0,0x03E0,0x03E0, // @@@+++
- 0x0300,0x0300,0x0300,0x0000,0x0000,0x0000, // @@@
- 0x0300,0x0000,0x0000,0x0000,0x0000,0x0000 // @
-/*
- 0xFFFF,0x0000,0x0000,0x0000,0x0000,0x0000, // +
- 0xE318,0xFFFF,0x0000,0x0000,0x0000,0x0000, // @+
- 0xE318,0xFFFF,0xFFFF,0x0000,0x0000,0x0000, // @++
- 0xE318,0xE318,0xFFFF,0xFFFF,0x0000,0x0000, // @@++
- 0xE318,0xE318,0xFFFF,0xFFFF,0xFFFF,0x0000, // @@+++
- 0xE318,0xE318,0xE318,0xFFFF,0xFFFF,0xFFFF, // @@@+++
- 0xE318,0xE318,0xE318,0x0000,0x0000,0x0000, // @@@
- 0xE318,0x0000,0x0000,0x0000,0x0000,0x0000 // @
-*/
-};
-// 1 111 00 11 100 1 1100 -> F39C
-// 1 100 00 10 000 1 0000 -> C210
-// 1 110 00 11 000 1 1000 -> E318
-// 0 000 00 11 111 0 0000 -> 03E0
-// 0 000 00 11 000 0 0000 -> 0300
-
-uint16 closeBox[] = {
- 7, 7,
-
- 0x0000,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x0000, // +++++
- 0x4B5E,0xFFFF,0x0000,0x0000,0x0000,0xFFFF,0x0217, // +@ @.
- 0x4B5E,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0x0217, // + @ @ .
- 0x4B5E,0x0000,0x0000,0xFFFF,0x0000,0x0000,0x0217, // + @ .
- 0x4B5E,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0x0217, // + @ @ .
- 0x4B5E,0xFFFF,0x0000,0x0000,0x0000,0xFFFF,0x0217, // +@ @.
- 0x0000,0x0217,0x0217,0x0217,0x0217,0x0217,0x0000 // .....
-};
-
-uint16 upArrowBox[] = {
- 8, 8,
-
- 0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E, // ++++++++
- 0x4B5E,0x0000,0x0000,0xFFFF,0xFFFF,0x0000,0x0000,0x0217, // + @@ .
- 0x4B5E,0x0000,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0x0000,0x0217, // + @@@@ .
- 0x4B5E,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0x0217, // +@@@@@@.
- 0x4B5E,0x0000,0x0000,0xFFFF,0xFFFF,0x0000,0x0000,0x0217, // + @@ .
- 0x4B5E,0x0000,0x0000,0xFFFF,0xFFFF,0x0000,0x0000,0x0217, // + @@ .
- 0x4B5E,0x0000,0x0000,0xFFFF,0xFFFF,0x0000,0x0000,0x0217, // + @@ .
- 0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217 // ........
-};
-
-uint16 downArrowBox[] = {
- 8, 8,
-
- 0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E, // ++++++++
- 0x4B5E,0x0000,0x0000,0xFFFF,0xFFFF,0x0000,0x0000,0x0217, // + @@ .
- 0x4B5E,0x0000,0x0000,0xFFFF,0xFFFF,0x0000,0x0000,0x0217, // + @@ .
- 0x4B5E,0x0000,0x0000,0xFFFF,0xFFFF,0x0000,0x0000,0x0217, // + @@ .
- 0x4B5E,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0x0217, // +@@@@@@.
- 0x4B5E,0x0000,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0x0000,0x0217, // + @@@@ .
- 0x4B5E,0x0000,0x0000,0xFFFF,0xFFFF,0x0000,0x0000,0x0217, // + @@ .
- 0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217 // ........
-};
-
-uint16 pushButtonUp[] = {
- 8, 8,
-
- 0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000, // ...##...
- 0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000, // .######.
- 0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000, // .######.
- 0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A, // ########
- 0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A, // ########
- 0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000, // .######.
- 0x0000,0x000A,0x000A,0x000A,0x000A,0x000A,0x000A,0x0000, // .######.
- 0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000 // ...##...
-};
-
-uint16 pushButtonDown[] = {
- 8, 8,
-
- 0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000, // ...@@...
- 0x0000,0x000A,0x000A,0x0C7F,0x0C7F,0x000A,0x000A,0x0000, // .@@##@@.
- 0x0000,0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A,0x0000, // .@####@.
- 0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A, // @######@
- 0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A, // @######@
- 0x0000,0x000A,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x000A,0x0000, // .@####@.
- 0x0000,0x000A,0x000A,0x0C7F,0x0C7F,0x000A,0x000A,0x0000, // .@@##@@.
- 0x0000,0x0000,0x0000,0x000A,0x000A,0x0000,0x0000,0x0000 // ...@@...
-};
-
-uint16 slideSwitchUp[] = {
- 8, 16,
-
- 0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E, // ++++++++
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217 // ........
-};
-
-uint16 slideSwitchDown[] = {
- 8, 16,
-
- 0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E,0x4B5E, // ++++++++
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0217, // +.......
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x4B5E,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0C7F,0x0217, // + .
- 0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217,0x0217 // ........
-};
-
-/*uint16 [] = {
- 8, 8,
-
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000, // ........
- 0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000 // ........
-};*/