uint32_t testPattern[VIRTUAL_SCREEN_WIDTH * VIRTUAL_SCREEN_HEIGHT_PAL];
uint32_t testPattern2[VIRTUAL_SCREEN_WIDTH * VIRTUAL_SCREEN_HEIGHT_PAL];
};
uint32_t testPattern[VIRTUAL_SCREEN_WIDTH * VIRTUAL_SCREEN_HEIGHT_PAL];
uint32_t testPattern2[VIRTUAL_SCREEN_WIDTH * VIRTUAL_SCREEN_HEIGHT_PAL];
};