+#if 0
+Window * RunEmu(void)
+{
+// extern uint32 * backbuffer;
+ uint32 * overlayPixels = (uint32 *)sdlemuGetOverlayPixels();
+ memset(overlayPixels, 0x00, 640 * 480 * 4); // Clear out overlay...
+
+//This is crappy... !!! FIX !!!
+// extern bool finished, showGUI;
+
+ sdlemuDisableOverlay();
+
+// uint32 nFrame = 0, nFrameskip = 0;
+ uint32 totalFrames = 0;
+ finished = false;
+ bool showMessage = true;
+ uint32 showMsgFrames = 120;
+ uint8 transparency = 0xFF;
+ // Pass a message to the "joystick" code to debounce the ESC key...
+ debounceRunKey = true;
+
+ uint32 cartType = 4;
+ if (jaguarRomSize == 0x200000)
+ cartType = 0;
+ else if (jaguarRomSize == 0x400000)
+ cartType = 1;
+ else if (jaguarMainRomCRC32 == 0x687068D5)
+ cartType = 2;
+ else if (jaguarMainRomCRC32 == 0x55A0669C)
+ cartType = 3;
+
+ const char * cartTypeName[5] = { "2M Cartridge", "4M Cartridge", "CD BIOS", "CD Dev BIOS", "Homebrew" };
+ uint32 elapsedTicks = SDL_GetTicks(), frameCount = 0, framesPerSecond = 0;
+
+ while (!finished)
+ {
+ // Set up new backbuffer with new pixels and data
+ JaguarExecuteNew();
+ totalFrames++;
+//WriteLog("Frame #%u...\n", totalFrames);
+//extern bool doDSPDis;
+//if (totalFrames == 373)
+// doDSPDis = true;
+
+//Problem: Need to do this *only* when the state changes from visible to not...
+//Also, need to clear out the GUI when not on (when showMessage is active...)
+if (showGUI || showMessage)
+ sdlemuEnableOverlay();
+else
+ sdlemuDisableOverlay();
+
+//Add in a new function for clearing patches of screen (ClearOverlayRect)
+
+// Also: Take frame rate into account when calculating fade time...
+
+ // Some QnD GUI stuff here...
+ if (showGUI)
+ {
+ FillScreenRectangle(overlayPixels, 8, 1*FONT_HEIGHT, 128, 4*FONT_HEIGHT, 0x00000000);
+ extern uint32 gpu_pc, dsp_pc;
+ DrawString(overlayPixels, 8, 1*FONT_HEIGHT, false, "GPU PC: %08X", gpu_pc);
+ DrawString(overlayPixels, 8, 2*FONT_HEIGHT, false, "DSP PC: %08X", dsp_pc);
+ DrawString(overlayPixels, 8, 4*FONT_HEIGHT, false, "%u FPS", framesPerSecond);
+ }
+
+ if (showMessage)
+ {
+ DrawString2(overlayPixels, 8, 24*FONT_HEIGHT, 0x007F63FF, transparency, "Running...");
+ DrawString2(overlayPixels, 8, 26*FONT_HEIGHT, 0x001FFF3F, transparency, "%s, run address: %06X", cartTypeName[cartType], jaguarRunAddress);
+ DrawString2(overlayPixels, 8, 27*FONT_HEIGHT, 0x001FFF3F, transparency, "CRC: %08X", jaguarMainRomCRC32);
+
+ if (showMsgFrames == 0)
+ {
+ transparency--;
+
+ if (transparency == 0)
+{
+ showMessage = false;
+/*extern bool doGPUDis;
+doGPUDis = true;//*/
+}
+
+ }
+ else
+ showMsgFrames--;
+ }
+
+ frameCount++;
+
+ if (SDL_GetTicks() - elapsedTicks > 250)
+ elapsedTicks += 250, framesPerSecond = frameCount * 4, frameCount = 0;
+ }
+
+ // Save the background for the GUI...
+ // In this case, we squash the color to monochrome, then force it to blue + green...
+ for(uint32 i=0; i<TOMGetVideoModeWidth() * 256; i++)
+ {
+ uint32 pixel = backbuffer[i];
+ uint8 b = (pixel >> 16) & 0xFF, g = (pixel >> 8) & 0xFF, r = pixel & 0xFF;
+ pixel = ((r + g + b) / 3) & 0x00FF;
+ backbuffer[i] = 0xFF000000 | (pixel << 16) | (pixel << 8);
+ }
+
+ sdlemuEnableOverlay();
+
+ return NULL;
+}
+#endif
+
+void MainWin::TogglePowerState(void)
+{
+ powerButtonOn = !powerButtonOn;
+
+ if (!powerButtonOn)
+ {
+ pauseAct->setChecked(false);
+ pauseAct->setDisabled(true);
+ showUntunedTankCircuit = true;
+ running = true;
+ // This is just in case the ROM we were playing was in a narrow or wide field mode,
+ // so the untuned tank sim doesn't look wrong. :-)
+ TOMReset();
+ }
+ else
+ {
+ if (!CDActive)
+ {
+ showUntunedTankCircuit = (cartridgeLoaded ? false : true);
+ pauseAct->setChecked(false);
+ pauseAct->setDisabled(!cartridgeLoaded);
+ }
+ else
+ {
+// Should check for cartridgeLoaded here as well...!
+// We can clear it when toggling CDActive on, so that when we power cycle it does the
+// expected thing. Otherwise, if we use the file picker to insert a cart, we expect
+// to run the cart! Maybe have a RemoveCart function that only works if the CD unit
+// is active?
+ showUntunedTankCircuit = false;
+ pauseAct->setChecked(false);
+ pauseAct->setDisabled(false);
+ memcpy(jagMemSpace + 0x800000, jaguarCDBootROM, 0x40000);
+ setWindowTitle(QString("Virtual Jaguar " VJ_RELEASE_VERSION
+ " - Now playing: Jaguar CD"));
+ }
+
+//(Err, what's so crappy about this? It seems to do what it's supposed to...)
+//This is crappy!!! !!! FIX !!!
+//Is this even needed any more? Hmm. Maybe. Dunno.
+//Seems like it is... But then again, maybe not. Have to test it to see.
+ WriteLog("GUI: Resetting Jaguar...\n");
+ JaguarReset();
+ running = true;
+ }
+}
+
+void MainWin::ToggleRunState(void)
+{
+ running = !running;
+
+ if (!running)
+ {
+ for(uint32_t i=0; i<(uint32_t)(videoWidget->textureWidth * 256); i++)
+ {
+ uint32_t pixel = backbuffer[i];
+ uint8_t r = (pixel >> 24) & 0xFF, g = (pixel >> 16) & 0xFF, b = (pixel >> 8) & 0xFF;
+ pixel = ((r + g + b) / 3) & 0x00FF;
+ backbuffer[i] = 0x000000FF | (pixel << 16) | (pixel << 8);
+ }
+
+ memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->textureWidth * sizeof(uint32_t));
+
+ videoWidget->updateGL();
+ }
+}
+
+void MainWin::SetZoom100(void)
+{
+ zoomLevel = 1;
+ ResizeMainWindow();
+}
+
+void MainWin::SetZoom200(void)
+{
+ zoomLevel = 2;
+ ResizeMainWindow();
+}
+
+void MainWin::SetZoom300(void)
+{
+ zoomLevel = 3;
+ ResizeMainWindow();
+}
+
+void MainWin::SetNTSC(void)
+{
+ vjs.hardwareTypeNTSC = true;
+ ResizeMainWindow();
+}
+
+void MainWin::SetPAL(void)
+{
+ vjs.hardwareTypeNTSC = false;
+ ResizeMainWindow();
+}
+
+void MainWin::ToggleBlur(void)
+{
+ vjs.glFilter = !vjs.glFilter;
+}
+
+void MainWin::ShowAboutWin(void)
+{
+ aboutWin->show();
+}
+
+void MainWin::InsertCart(void)
+{
+ filePickWin->show();
+}
+
+void MainWin::LoadSoftware(QString file)
+{
+ running = false; // Prevent bad things(TM) from happening...
+ SET32(jaguarMainRAM, 0, 0x00200000); // Set top of stack...
+ cartridgeLoaded = (JaguarLoadFile(file.toAscii().data()) ? true : false);
+
+ powerAct->setDisabled(false);
+ powerAct->setChecked(true);
+ powerButtonOn = false;
+ TogglePowerState();
+
+// QString newTitle = QString("Virtual Jaguar v2.0.0 - Now playing: %1")
+ QString newTitle = QString("Virtual Jaguar " VJ_RELEASE_VERSION
+ " - Now playing: %1")
+ .arg(filePickWin->GetSelectedPrettyName());
+ setWindowTitle(newTitle);
+}
+
+void MainWin::ToggleCDUsage(void)
+{
+ CDActive = !CDActive;
+
+ if (CDActive)
+ {
+ powerAct->setDisabled(false);
+ }
+ else
+ {
+ powerAct->setDisabled(true);
+ }
+}
+
+void MainWin::ResizeMainWindow(void)
+{
+ videoWidget->setFixedSize(zoomLevel * 320, zoomLevel * (vjs.hardwareTypeNTSC ? 240 : 256));
+ show();
+
+ for(int i=0; i<2; i++)
+ {
+ resize(0, 0);
+ usleep(2000);
+ QApplication::processEvents();
+ }
+}
+