- // How do we determine which joystick it is, if more than one?
- // Possibly by a combobox selecting the stick you want to configure...
+ // How do we determine which joystick it is, if more than one? As it turns
+ // out, we don't really have to care. It's up to the user to play nice with
+ // the interface because while we can enforce a 'first user to press a
+ // button wins' type of thing, it doesn't really buy you anything that you
+ // couldn't get by having the users involved behave like nice people. :-P