-uint32 GetFontWidth(void);
-uint32 GetFontHeight(void);
-void DrawStringTrans(SDL_Surface * screen, uint32 x, uint32 y, uint32 color, const char * text, ...);
-void DrawStringOpaque(SDL_Surface * screen, uint32 x, uint32 y, uint32 fg, uint32 bg, const char * text, ...);
+uint32_t GetFontWidth(void);
+uint32_t GetFontHeight(void);
+void DrawStringTrans(SDL_Surface * screen, uint32_t x, uint32_t y, uint32_t color, const char * text, ...);
+void DrawStringOpaque(SDL_Surface * screen, uint32_t x, uint32_t y, uint32_t fg, uint32_t bg, const char * text, ...);