- // greater than zero, decrement it. Otherwise, check for zero, if so,
- // then hide the mouse and set the hideMouseTimeout value to -1 to
- // signal that the mouse has been hidden.
+ // greater than zero, decrement it. Otherwise, check for zero, if so, then
+ // hide the mouse and set the hideMouseTimeout value to -1 to signal that
+ // the mouse has been hidden.