connect(mapNameList, SIGNAL(activated(int)), this, SLOT(ChangeMapName(int)));
connect(addMapName, SIGNAL(clicked()), this, SLOT(AddMapName()));
connect(deleteMapName, SIGNAL(clicked()), this, SLOT(DeleteMapName()));
connect(mapNameList, SIGNAL(activated(int)), this, SLOT(ChangeMapName(int)));
connect(addMapName, SIGNAL(clicked()), this, SLOT(AddMapName()));
connect(deleteMapName, SIGNAL(clicked()), this, SLOT(DeleteMapName()));