// Finds the intersection between two lines (if any)
int Geometry::Intersects(Line * l1, Line * l2, double * tp/*= 0*/, double * up/*= 0*/)
{
// Finds the intersection between two lines (if any)
int Geometry::Intersects(Line * l1, Line * l2, double * tp/*= 0*/, double * up/*= 0*/)
{