-#if 0
-uint32_t Synthesize(uint32_t * sync, uint32_t num, uint32_t * wave, float * amp);
-bool FindSync(uint32_t, uint32_t, uint32_t &, uint32_t &);
-void FindSyncForStreams(uint32_t * sync, uint32_t num);
-void FindInitialSyncForStreams(uint32_t * sync, uint32_t num);
-void BacktrackInitialSync(uint32_t * sync, uint32_t num);
-void BacktrackInitialSync2(uint32_t * sync, uint32_t num);
-void BacktrackInitialSync3(uint32_t * sync, uint32_t num);
-void BacktrackInitialSync4(uint32_t * sync, uint32_t num);
-void StepBackUntilBad(uint32_t * sync, double * a, uint32_t num);
-bool StepBackThruBad(uint32_t * sync, double * a, uint32_t num);
-void StepBack(uint32_t * sync, double * a, uint32_t num);
-void StepAndAddBack(uint32_t * sync, double * a, uint32_t num);
-void StepAndAddBack(uint32_t & sync, double & a, uint32_t i);
-void StepForward(uint32_t * sync, double * a, uint32_t num);
-void StepAndAddForward(uint32_t * sync, double * a, uint32_t num);
-void StepAndAddForward(uint32_t & sync, double & a, uint32_t i);
-uint32_t Lookahead(uint32_t * sync, uint32_t num, int32_t dir = 1);
-int Resync(uint32_t * sync, double * a, uint32_t num, int32_t dir = 1);
-#endif