+ painter->DrawHandle(p2);
+
+ Vector v(p1, p2);
+ double absAngle = v.Angle() * RADIANS_TO_DEGREES;
+ double absLength = v.Magnitude();
+ QString text = tr("Length: %1 in.\n") + QChar(0x2221) + tr(": %2");
+ text = text.arg(absLength).arg(absAngle);
+ painter->DrawInformativeText(text);