Rect GetObjectExtents(Object *);
void CheckObjectBounds(void);
bool HitTestObjects(Point);
bool HitTest(Object *, Point);
bool HandleObjectClicked(void);
void HandleObjectMovement(Point);
Rect GetObjectExtents(Object *);
void CheckObjectBounds(void);
bool HitTestObjects(Point);
bool HitTest(Object *, Point);
bool HandleObjectClicked(void);
void HandleObjectMovement(Point);