-
-void DrawingView::SetGridSize(uint32_t size)
-{
-#if 0
- // Sanity check
- if (size == gridPixels)
- return;
-
- // tmp...
- if (size <= 1)
- return;
-
- // Recreate the background bitmap
- gridPixels = size;
- QPainter pmp(&gridBackground);
- pmp.fillRect(0, 0, BACKGROUND_MAX_SIZE, BACKGROUND_MAX_SIZE, QColor(240, 240, 240));
- pmp.setPen(QPen(QColor(210, 210, 255), 2.0, Qt::SolidLine));
-
- for(int i=0; i<(BACKGROUND_MAX_SIZE-1); i+=gridPixels)
- {
- pmp.drawLine(i, 0, i, BACKGROUND_MAX_SIZE - 1);
- pmp.drawLine(0, i, BACKGROUND_MAX_SIZE - 1, i);
- }
-
- pmp.end();
-
- // Set up new BG brush & zoom level (pixels per base unit)
-// This shouldn't be done here, because it fucks up the scrollwheel zooming...
-// Global::zoom = gridPixels / Global::gridSpacing;
- UpdateGridBackground();
-#endif
-}
-
-
-void DrawingView::UpdateGridBackground(void)
-{
-#if 0
- // Transform the origin to Qt coordinates
- Vector pixmapOrigin = Painter::CartesianToQtCoords(Vector());
- int x = (int)pixmapOrigin.x;
- int y = (int)pixmapOrigin.y;
- // Use mod arithmetic to grab the correct swatch of background
-/*
-Negative numbers still screw it up... Need to think about what we're
-trying to do here. The fact that it worked with 72 seems to have been pure luck.
-It seems the problem is negative numbers: We can't let that happen.
-When taking away the zero, it pops over 1 px at zero, then goes about 1/2 a
-grid at x<0.
-
-The bitmap looks like this:
-
-+---+---+---+---+---
-| | | | |
-| | | | |
-+---+---+---+---+---
-| | | | |
-| | | | |
-| | | | |
-
-@ x = 1, we want it to look like:
-
--+---+---+---+---+---
- | | | | |
- | | | | |
--+---+---+---+---+---
- | | | | |
- | | | | |
- | | | | |
-
-Which means we need to grab the sample from x = 3. @ x = -1:
-
----+---+---+---+---
- | | | |
- | | | |
----+---+---+---+---
- | | | |
- | | | |
- | | | |
-
-Which means we need to grab the sample from x = 1. Which means we have to take
-the mirror of the modulus of gridPixels.
-
-Doing a mod of a negative number is problematic: 1st, the compiler converts the
-negative number to an unsigned int, then it does the mod. Gets you wrong answers
-most of the time, unless you use a power of 2. :-P So what we do here is just
-take the modulus of the negation, which means we don't have to worry about
-mirroring it later.
-
-The positive case looks gruesome (and it is) but it boils down to this: We take
-the modulus of the X coordinate, then mirror it by subtraction from the
-maximum (in this case, gridPixels). This gives us a number in the range of 1 to
-gridPixels. But we need the case where the result equalling gridPixels to be
-zero; so we do another modulus operation on the result to achieve this.
-*/
- if (x < 0)
- x = -x % gridPixels;
- else
- x = (gridPixels - (x % gridPixels)) % gridPixels;
-
- if (y < 0)
- y = -y % gridPixels;
- else
- y = (gridPixels - (y % gridPixels)) % gridPixels;
-
- // Here we grab a section of the bigger pixmap, so that the background
- // *looks* like it's scrolling...
- QPixmap pm = gridBackground.copy(x, y, gridPixels, gridPixels);
- QPalette pal = palette();
- pal.setBrush(backgroundRole(), QBrush(pm));
- setAutoFillBackground(true);
- setPalette(pal);
-#endif
-}
-
-
-void DrawingView::SetGridSize(double size)
-{
-#if 0
- // Sanity check
- if (size == gridPixelsF)
- return;
-
- // tmp...
- if (size <= 1)
- return;
-
- // Recreate the background bitmap
- gridPixelsF = size;
- QPainter pmp(&gridBackground);
- pmp.fillRect(0, 0, BACKGROUND_MAX_SIZE, BACKGROUND_MAX_SIZE, QColor(240, 240, 240));
- pmp.setPen(QPen(QColor(210, 210, 255), 2.0, Qt::SolidLine));
-
- for(double i=0; i<(BACKGROUND_MAX_SIZE-1); i+=gridPixelsF)
- {
- pmp.drawLine(i, 0, i, (double)(BACKGROUND_MAX_SIZE - 1));
- pmp.drawLine(0, i, (double)(BACKGROUND_MAX_SIZE - 1), i);
- }
-
- pmp.end();
-
- // Set up new BG brush & zoom level (pixels per base unit)
-// This shouldn't be done here, because it fucks up the scrollwheel zooming...
-// Global::zoom = gridPixels / Global::gridSpacing;
- UpdateGridBackgroundF();
-#endif
-}
-
-
-void DrawingView::UpdateGridBackgroundF(void)
-{
-#if 0
- // Transform the origin to Qt coordinates
- Vector pixmapOrigin = Painter::CartesianToQtCoords(Vector());
- int x = 0;// (int)pixmapOrigin.x;
- int y = 0;// (int)pixmapOrigin.y;
- // Use mod arithmetic to grab the correct swatch of background
-
-/* if (x < 0)
- x = -x % gridPixels;
- else
- x = (gridPixels - (x % gridPixels)) % gridPixels;
-
- if (y < 0)
- y = -y % gridPixels;
- else
- y = (gridPixels - (y % gridPixels)) % gridPixels;*/
-
- // Here we grab a section of the bigger pixmap, so that the background
- // *looks* like it's scrolling...
- QPixmap pm = gridBackground.copy(x, y, gridPixelsF, gridPixelsF);
- QPalette pal = palette();
- pal.setBrush(backgroundRole(), QBrush(pm));
- setAutoFillBackground(true);
- setPalette(pal);
-#endif
-}
-
-