+ if (Global::toolState == TSNone)
+ {
+ painter->DrawHandle(toolPoint[0]);
+ }
+ else if ((Global::toolState == TSPoint2) && shiftDown)
+ {
+ painter->DrawHandle(toolPoint[1]);
+ }
+ else
+ {
+ painter->DrawLine(toolPoint[0], toolPoint[1]);
+ painter->DrawHandle(toolPoint[1]);
+
+ Vector v(toolPoint[0], toolPoint[1]);
+ double absAngle = v.Angle() * RADIANS_TO_DEGREES;
+ double absLength = v.Magnitude();
+ QString text = tr("Length: %1 in.\n") + QChar(0x2221) + tr(": %2");
+ informativeText = text.arg(absLength).arg(absAngle);
+ }
+ }
+ else if (Global::tool == TTCircle)
+ {
+ if (Global::toolState == TSNone)
+ {
+ painter->DrawHandle(toolPoint[0]);
+ }
+ else if ((Global::toolState == TSPoint2) && shiftDown)
+ {
+ painter->DrawHandle(toolPoint[1]);
+ }
+ else
+ {
+ double length = Vector::Magnitude(toolPoint[0], toolPoint[1]);
+// painter->DrawLine(toolPoint[0], toolPoint[1]);
+// painter->DrawHandle(toolPoint[1]);
+ painter->SetBrush(QBrush(Qt::NoBrush));
+ painter->DrawEllipse(toolPoint[0], length, length);
+ QString text = tr("Radius: %1 in.");//\n") + QChar(0x2221) + tr(": %2");
+ informativeText = text.arg(length);//.arg(absAngle);
+ }
+ }
+ else if (Global::tool == TTArc)
+ {
+ if (Global::toolState == TSNone)
+ {
+ painter->DrawHandle(toolPoint[0]);
+ }
+ else if (Global::toolState == TSPoint2)
+ {
+ double length = Vector::Magnitude(toolPoint[0], toolPoint[1]);
+ painter->SetBrush(QBrush(Qt::NoBrush));
+ painter->DrawEllipse(toolPoint[0], length, length);
+ painter->DrawLine(toolPoint[0], toolPoint[1]);
+ painter->DrawHandle(toolPoint[1]);
+ QString text = tr("Radius: %1 in.");
+ informativeText = text.arg(length);
+ }
+ else if (Global::toolState == TSPoint3)
+ {
+ double angle = Vector::Angle(toolPoint[0], toolPoint[2]);
+ painter->DrawLine(toolPoint[0], toolPoint[2]);
+ painter->SetBrush(QBrush(Qt::NoBrush));
+ painter->DrawEllipse(toolPoint[0], toolPoint[1].x, toolPoint[1].x);
+ painter->DrawHandle(toolPoint[0] + (Vector(cos(angle), sin(angle)) * toolPoint[1].x));
+ QString text = tr("Angle start: %1") + QChar(0x00B0);
+ informativeText = text.arg(RADIANS_TO_DEGREES * angle);
+ }
+ else
+ {
+ double angle = Vector::Angle(toolPoint[0], toolPoint[3]);
+ double span = angle - toolPoint[2].x;
+
+ if (span < 0)
+ span += PI_TIMES_2;
+
+ painter->DrawLine(toolPoint[0], toolPoint[3]);
+ painter->SetBrush(QBrush(Qt::NoBrush));
+ painter->DrawEllipse(toolPoint[0], toolPoint[1].x, toolPoint[1].x);
+ painter->SetPen(0xFF00FF, 2.0, LSSolid);
+ painter->DrawArc(toolPoint[0], toolPoint[1].x, toolPoint[2].x, span);
+ painter->DrawHandle(toolPoint[0] + (Vector(cos(angle), sin(angle)) * toolPoint[1].x));
+ QString text = tr("Arc span: %1") + QChar(0x00B0);
+ informativeText = text.arg(RADIANS_TO_DEGREES * span);
+ }
+ }
+ else if (Global::tool == TTRotate)
+ {
+ if ((Global::toolState == TSNone) || (Global::toolState == TSPoint1))
+ painter->DrawHandle(toolPoint[0]);
+ else if ((Global::toolState == TSPoint2) && shiftDown)
+ painter->DrawHandle(toolPoint[1]);
+ else
+ {
+ if (toolPoint[0] == toolPoint[1])
+ return;
+
+ painter->DrawLine(toolPoint[0], toolPoint[1]);
+ // Likely we need a tool container for this... (now we do!)
+#if 0
+ if (ctrlDown)
+ {
+ painter->SetPen(0x00FF00, 2.0, LSSolid);
+ overrideColor = true;
+ }
+
+ RenderObjects(painter, toolObjects);
+ overrideColor = false;
+#endif
+
+ double absAngle = (Vector(toolPoint[1] - toolPoint[0]).Angle()) * RADIANS_TO_DEGREES;
+
+ QString text = QChar(0x2221) + QObject::tr(": %1");
+ informativeText = text.arg(absAngle);
+
+ if (ctrlDown)
+ informativeText += " (Copy)";
+
+// painter->DrawInformativeText(text);
+ }