+
+ numIntersecting = Global::numIntersectPoints;
+
+ if (numIntersecting > 0)
+ {
+ Vector v1 = Global::intersectPoint[0];
+ QString text = tr("Intersection <%1, %2>");
+ informativeText = text.arg(v1.x).arg(v1.y);
+
+ hoveringIntersection = true;
+ intersectionPoint = v1;
+ }