public:
Dimension(Vector, Vector, DimensionType dt = DTLinear, Object * p = 0);
public:
Dimension(Vector, Vector, DimensionType dt = DTLinear, Object * p = 0);
~Dimension();
virtual void Draw(Painter *);
virtual Vector Center(void);
virtual bool Collided(Vector);
~Dimension();
virtual void Draw(Painter *);
virtual Vector Center(void);
virtual bool Collided(Vector);
virtual void PointerReleased(void);
virtual bool HitTest(Point);
virtual void Enumerate(FILE *);
virtual Object * Copy(void);
virtual Vector GetPointAtParameter(double parameter);
virtual void MovePointAtParameter(double parameter, Vector);
virtual void PointerReleased(void);
virtual bool HitTest(Point);
virtual void Enumerate(FILE *);
virtual Object * Copy(void);
virtual Vector GetPointAtParameter(double parameter);
virtual void MovePointAtParameter(double parameter, Vector);
bool oldHitPoint1, oldHitPoint2, oldHitLine, oldHitFlipSwitch;
public:
double size; // Size of arrows/text in base units
bool oldHitPoint1, oldHitPoint2, oldHitLine, oldHitFlipSwitch;
public:
double size; // Size of arrows/text in base units