- DimensionType type;
-
- // We use these in lieu of the built-in connected[] array; no reason to
- // do this way especially
- Connection point1;
- Connection point2;
+ DimensionType dimensionType;
+ bool hitPoint1;
+ bool hitPoint2;
+ bool hitLine;
+ bool hitFlipSwitch;
+ bool oldHitPoint1, oldHitPoint2, oldHitLine, oldHitFlipSwitch;
+ public:
+ double size; // Size of arrows/text in base units