+#else
+// painter->DrawText(QRectF(QPointF(ctr.x, ctr.y), QPointF(ctr.x + textWidth, ctr.y + textHeight)), Qt::AlignVCenter, dimText);
+// Now that we've taken our own good advice, maybe we should have the painter class
+// do a nice abstracted text draw routine? :-)
+ painter->DrawAngledText(ctr, angle, dimText);
+#endif