+
+/*virtual*/ Object * Container::Copy(void)
+{
+#warning "!!! This doesn't take care of attached Dimensions !!!"
+/*
+This is a real problem. While having a pointer in the Dimension to this line's points
+is fast & easy, it creates a huge problem when trying to replicate an object like this.
+
+Maybe a way to fix that then, is to have reference numbers instead of pointers. That
+way, if you copy them, ... you might still have problems. Because you can't be sure if
+a copy will be persistant or not, you then *definitely* do not want them to have the
+same reference number.
+*/
+ Container * c = new Container(position, parent);
+ *c = *this;
+ return c;
+}
+
+
+/*virtual*/ void Container::Mirror(Point p1, Point p2)
+{
+ for(std::vector<Object *>::iterator i=objects.begin(); i!=objects.end(); i++)
+ (*i)->Mirror(p1, p2);
+}
+
+
+/*virtual*/ void Container::Save(void)
+{
+ Object::Save();
+
+ for(std::vector<Object *>::iterator i=objects.begin(); i!=objects.end(); i++)
+ (*i)->Save();
+}
+
+
+/*virtual*/ void Container::Restore(void)
+{
+ Object::Restore();
+
+ for(std::vector<Object *>::iterator i=objects.begin(); i!=objects.end(); i++)
+ (*i)->Restore();
+}
+