Circle::Circle(Vector p1, double r, Object * p/*= NULL*/): Object(p1, p), radius(r),
draggingEdge(false), draggingCenter(false), hitCenter(false), hitCircle(false)
{
Circle::Circle(Vector p1, double r, Object * p/*= NULL*/): Object(p1, p), radius(r),
draggingEdge(false), draggingCenter(false), hitCenter(false), hitCircle(false)
{