-#if 0
-#include <wx/wx.h> // So that whoever uses this can without having
- // to pull in a bunch of references manually
-#include <wx/minifram.h>
-
-class CharWindow: public wxMiniFrame
-{
- private:
- protected:
- public:
- wxBitmap * bmp;
-
- // Constructor and destructor
-// CharWindow(wxFrame * parent, const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize, long style = 0);
- CharWindow(wxFrame * parent, const wxString &title, const wxPoint &pos, const wxSize &size, long style);
- ~CharWindow(void);
-
- void OnPaint(wxPaintEvent &e);
-// void OnMouseEvent(wxMouseEvent &e);
-
- DECLARE_EVENT_TABLE()
-};
-#endif
-