- graphicView->SetSnapperDraw(true);
- graphicView->SetSnapperVars(snapSpot, snapCoord, showCrosshairs);
-//Apparently, this gets hit anyway by the preview code...
-// graphicView->redraw();
-
- visible = !visible;
-#endif
+ if (snapCoord.valid && snapCoord != snapSpot)
+ {
+ painter->drawLine(view->toGui(snapSpot) + Vector(-5, 0),
+ view->toGui(snapSpot) + Vector(-1, 4));
+ painter->drawLine(view->toGui(snapSpot) + Vector(0, 5),
+ view->toGui(snapSpot) + Vector(4, 1));
+ painter->drawLine(view->toGui(snapSpot) + Vector(5, 0),
+ view->toGui(snapSpot) + Vector(1, -4));
+ painter->drawLine(view->toGui(snapSpot) + Vector(0, -5),
+ view->toGui(snapSpot) + Vector(-4, -1));
+ }