- // snap point
- painter->setPen(RS_Pen(RS_Color(0, 127, 255), RS2::Width00, RS2::DashLine));
- painter->drawCircle(view->toGui(snapCoord), 4);
-
- // crosshairs
- if (showCrosshairs)
- {
- painter->setPen(RS_Pen(RS_Color(0, 255, 255), RS2::Width00, RS2::DashLine));
- painter->drawLine(Vector(0, view->toGuiY(snapCoord.y)),
- Vector(view->getWidth(), view->toGuiY(snapCoord.y)));
- painter->drawLine(Vector(view->toGuiX(snapCoord.x), 0),
- Vector(view->toGuiX(snapCoord.x), view->getHeight()));
- }
+ painter->setPen(RS_Pen(RS_Color(0, 255, 255), RS2::Width00, RS2::DashLine));
+ painter->drawLine(Vector(0, view->toGuiY(snapCoord.y)),
+ Vector(view->getWidth(), view->toGuiY(snapCoord.y)));
+ painter->drawLine(Vector(view->toGuiX(snapCoord.x), 0),
+ Vector(view->toGuiX(snapCoord.x), view->getHeight()));