RS2::ResolveLevel level = RS2::ResolveNone, double solidDist = RS_MAXDOUBLE) = 0;
virtual bool isPointOnEntity(const Vector & coord, double tolerance = RS_TOLERANCE);
RS2::ResolveLevel level = RS2::ResolveNone, double solidDist = RS_MAXDOUBLE) = 0;
virtual bool isPointOnEntity(const Vector & coord, double tolerance = RS_TOLERANCE);