~ActionDrawPoint();
virtual void trigger();
virtual void mouseMoveEvent(QMouseEvent * e);
virtual void mouseReleaseEvent(QMouseEvent * e);
virtual void coordinateEvent(Vector * e);
~ActionDrawPoint();
virtual void trigger();
virtual void mouseMoveEvent(QMouseEvent * e);
virtual void mouseReleaseEvent(QMouseEvent * e);
virtual void coordinateEvent(Vector * e);