-
- /*if (getStatus()==SetPos) {
- Vector mouse = snapPoint(e);
- pos = mouse;
-
-
- deletePreview();
- if (hatch!=NULL && !hatch->isVisible()) {
- hatch->setVisible(true);
- }
- offset = Vector(graphicView->toGuiDX(pos.x),
- -graphicView->toGuiDY(pos.y));
- drawPreview();
- }*/
-