- Ardour is fundamentally designed to be a component in a
- pro-audio/music creation environment. Standard operating practice
- for such setups involves using only a single digital <dfn>sample
- clock</dfn> (something counting off the time between audio samples).
- This means that trying to use multiple independent soundcards is
- problematic, because each soundcard has its own sample clock, running
- independently from the others. Over time, these different clocks
- <dfn>drift</dfn>
- out of sync with each other, which causes glitches in the audio. You
- cannot stop this drift, although in some cases the effects may be
- insignificant enough that some people might not care about them.
-</p>
-<p>
- Thus in an ideal world you should not use multiple independent
- soundcards but instead use a single device with a single clock and all
- the inputs, outputs and other features that you need.
+ Ardour is fundamentally designed to be a component in a pro-audio/music
+ creation environment. Standard operating practice for such setups involves
+ using only a single digital <dfn>sample clock</dfn> (something counting off
+ the time between audio samples). This means that trying to use multiple
+ independent soundcards is problematic, because each soundcard has its own
+ sample clock, running independently from the others. Over time, these
+ different clocks <dfn>drift</dfn> out of sync with each other, which causes
+ glitches in the audio. This drift cannot be stopped, although in some cases
+ the effects may be insignificant enough that they might not be noticeable.