<tr><th><kbd class="osc">/jog/mode <em>mode</em></kbd></th>
<td>Where <em>mode</em> is an int from 0 to 7 indicating the mode</td></tr>
</table>
<tr><th><kbd class="osc">/jog/mode <em>mode</em></kbd></th>
<td>Where <em>mode</em> is an int from 0 to 7 indicating the mode</td></tr>
</table>
<li>2 Scrub, see <a href="#scrub">Scrub mode</a>.</li>
<li>3 Shuttle, each tick raises or lowers the transport speed by 12.5%.</li>
<li>4 Marker, Moves the Playhead to the previous or next Marker.</li>
<li>2 Scrub, see <a href="#scrub">Scrub mode</a>.</li>
<li>3 Shuttle, each tick raises or lowers the transport speed by 12.5%.</li>
<li>4 Marker, Moves the Playhead to the previous or next Marker.</li>
rolling at either 50% or 100% depending on how fast the jog wheel is turned. The
position of the last tick is always saved and if no more ticks are received, the
transport is located there when stopped at time out. If the jog wheel gives a value
rolling at either 50% or 100% depending on how fast the jog wheel is turned. The
position of the last tick is always saved and if no more ticks are received, the
transport is located there when stopped at time out. If the jog wheel gives a value