- You can still move regions around as usual, and in fact you can
- even drag them so that they overlay each again, but when you
- release the mouse button, things will flip back to them all being
- stacked cleanly. The number of <dfn>lanes</dfn> for the track is determined by
- the maximum number of regions existing in any one spot throughout
- the track, so if you have really stacked up 10 overdubs in one spot,
- you'll end up with 10 lanes. Obviously, using a large track height
+ Regions can still be moved around as usual, and can be dragged so that they overlay
+ each other again, but when the mouse button is released, things will flip back to them all being
+ stacked cleanly. The number of <dfn>lanes</dfn> for the track is determined by
+ the maximum number of regions existing in any one spot throughout
+ the track, so if a track has 10 overdubs stacked up in one spot,
+ it will end up with 10 lanes. Obviously, using a large track height