-
-
-<dl class="wide-table">
-
- <dt><kbd class="menu">No Grid</kbd></dt>
-
- <dd>disables the grid. All objects move freely in this mode.</br>
-
- In <kbd class="menu">No Grid</kbd> mode, you may temporarily activate the grid by pressing the
-
- snap modifier (for absolute snap) or switch to relative snap by pressing the relative snap modifier.</dd>
-
- <dt><kbd class="menu">Grid</kbd></dt>
-
- <dd>activates normal snapping. All positions of objects snap to
-
- the grid. (See <a href="#gridunits">Grid Units</a> below
-
- to change the grid). If you try to move an object in "Grid"-mode, it
-
- does not change its position until you move the mouse far enough for the
-
- object to reach the next grid line.</br>
-
- Sometimes you may wish to maintain an objects' position relative to the grid line.
-
- In order to do this, use the "snap relative" modifier.
-
- When holding down this modifier during a drag, the dragged object will jump
-
- while maintaining its original distance from the line.</br>
-
- New objects will always be created at grid points.</br>
-
- Holding down the snap modifier will disable the current grid setting and allow you to move the object freely.</br>
-
- </dd>
-
- <dt><kbd class="menu">Magnetic</kbd></dt>
-
- <dd>is a less strict type of snapping. Objects can still be moved to any
-
- position, but positions close to the relative or absolute grid points will snap.
-
- In order to move an object very close to a snap point, it may be necessary
-
- to zoom in to prevent snapping to that point, or to use the snap modifier to disable snap completely.</br>
-
- As with Grid mode, the snap modifier will disable snap completely while the
-
- absolute snap modifier will move the "notch" of Magnetic snap to the grid lines.</dd>
-
-</dl>
-
-
+<table class="dl">
+ <tr><th><kbd class="menu">No Grid</kbd></th>
+ <td>disables the grid. All objects move freely in this mode.</br>
+ In <kbd class="menu">No Grid</kbd> mode, the grid may be temporarily activated
+ by pressing the snap modifier (for absolute snap) or switch to relative snap
+ by pressing the relative snap modifier.</td></tr>
+ <tr><th><kbd class="menu">Grid</kbd></th>
+ <td>activates normal snapping. All positions of objects snap to the grid. (See
+ <a href="#gridunits">Grid Units</a> below to change the grid).
+ Moving an object in "Grid"-mode, does not change its position until
+ the mouse is far enough for the object to reach the next grid line.</br>
+ To maintain an objects' position relative to the grid line, the "snap relative"
+ modifier can be used. When holding down this
+ modifier during a drag, the dragged object will jump while maintaining its
+ original distance from the line.</br>
+ New objects will always be created at grid
+ points.</br>
+ Holding down the snap modifier will disable the current grid
+ setting and allow moving the object freely.</td></tr>
+ <tr><th><kbd class="menu">Magnetic</kbd></th>
+ <td>is a less strict type of snapping. Objects can still be moved to any
+ position, but positions close to the relative or absolute grid points will snap.
+ In order to move an object very close to a snap point, it may be necessary to
+ zoom in to prevent snapping to that point, or to use the snap modifier to
+ disable snap completely.</br> As with Grid mode, the snap modifier will disable
+ snap completely while the absolute snap modifier will move the "notch" of
+ Magnetic snap to the grid lines.</td></tr>
+</table>