-
- <dd>activates normal snapping. All positions of objects snap to
-
- the grid. (See <a href="#gridunits">Grid Units</a> below
-
- to change the grid). If you try to move an object in "Grid"-mode, it
-
- does not change its position until you move the mouse far enough for the
-
- object to reach the next grid line.</br>
-
- Sometimes you may wish to maintain an objects' position relative to the grid line.
-
- In order to do this, use the "snap relative" modifier.
-
- When holding down this modifier during a drag, the dragged object will jump
-
- while maintaining its original distance from the line.</br>
-
- New objects will always be created at grid points.</br>
-
- Holding down the snap modifier will disable the current grid setting and allow you to move the object freely.</br>
-
- </dd>
-
+ <dd>activates normal snapping. All positions of objects snap to the grid. (See
+ <a href="#gridunits">Grid Units</a> below to change the grid).
+ Moving an object in "Grid"-mode, does not change its position until
+ the mouse is far enough for the object to reach the next grid line.</br>
+ To maintain an objects' position relative to the grid line, the "snap relative"
+ modifier can be used. When holding down this
+ modifier during a drag, the dragged object will jump while maintaining its
+ original distance from the line.</br>
+ New objects will always be created at grid
+ points.</br>
+ Holding down the snap modifier will disable the current grid
+ setting and allow you to move the object freely.</dd>