-<dl class="wide-table">
- <dt><kbd class="menu">No Grid</kbd></dt>
- <dd>disables the grid. All objects move freely in this mode.</br>
- In <kbd class="menu">No Grid</kbd> mode, you may temporarily activate the grid by pressing the snap modifier (for absolute snap) or switch to relative snap by pressing the relative snap modifier.</dd>
- <dt><kbd class="menu">Grid</kbd></dt>
- <dd>activates normal snapping. All positions of objects snap to the grid. (See <a href="#gridunits">Grid Units</a> below to change the grid). If you try to move an object in "Grid"-mode, it does not change its position until you move the mouse far enough for the object to reach the next grid line.</br>
- Sometimes you may wish to maintain an objects' position relative to the grid line. In order to do this, use the "snap relative" modifier. When holding down this modifier during a drag, the dragged object will jump while maintaining its original distance from the line.</br>
- New objects will always be created at grid points.</br>
- Holding down the snap modifier will disable the current grid setting and allow you to move the object freely.</br>
- </dd>
- <dt><kbd class="menu">Magnetic</kbd></dt>
- <dd>is a less strict type of snapping. Objects can still be moved to any position, but positions close to the relative or absolute grid points will snap. In order to move an object very close to a snap point, it may be necessary to zoom in to prevent snapping to that point, or to use the snap modifier to disable snap completely.</br>
- As with Grid mode, the snap modifier will disable snap completely while the absolute snap modifier will move the "notch" of Magnetic snap to the grid lines.</dd>
-</dl>
+<table class="dl">
+ <tr><th><kbd class="menu">No Grid</kbd></th>
+ <td>disables the grid. All objects move freely in this mode.</br>
+ In <kbd class="menu">No Grid</kbd> mode, the grid may be temporarily activated
+ by pressing the snap modifier (for absolute snap) or switch to relative snap
+ by pressing the relative snap modifier.</td></tr>
+ <tr><th><kbd class="menu">Grid</kbd></th>
+ <td>activates normal snapping. All positions of objects snap to the grid. (See
+ <a href="#gridunits">Grid Units</a> below to change the grid).
+ Moving an object in "Grid"-mode, does not change its position until
+ the mouse is far enough for the object to reach the next grid line.</br>
+ To maintain an objects' position relative to the grid line, the "snap relative"
+ modifier can be used. When holding down this
+ modifier during a drag, the dragged object will jump while maintaining its
+ original distance from the line.</br>
+ New objects will always be created at grid
+ points.</br>
+ Holding down the snap modifier will disable the current grid
+ setting and allow moving the object freely.</td></tr>
+ <tr><th><kbd class="menu">Magnetic</kbd></th>
+ <td>is a less strict type of snapping. Objects can still be moved to any
+ position, but positions close to the relative or absolute grid points will snap.
+ In order to move an object very close to a snap point, it may be necessary to
+ zoom in to prevent snapping to that point, or to use the snap modifier to
+ disable snap completely.</br> As with Grid mode, the snap modifier will disable
+ snap completely while the absolute snap modifier will move the "notch" of
+ Magnetic snap to the grid lines.</td></tr>
+</table>