+Virtual Jaguar v1.0.7 GCC/SDL
+-----------------------------
+
+* Fixed a blitter intensity addition problem. This fixes the title in Hover
+ Strike and the road/shadows in Checkered Flag. [Shamus]
+* Partially fixed a problem with the SUBC opcode in the RISC processors. This
+ allows Hover Strike, Phase Zero and Fight For Life to boot into their title
+ screens and makes them somewhat playable. [Shamus]
+* Fixed a horizontal scaling problem in the OP and the off-by-one bug that it
+ reintroduced. This fixes the road in Atari Karts and probably a few others.
+ [Shamus]
+* Fixed a long standing blitter bug that kept certain doors in AvP from
+ rendering correctly. [Shamus]
+* Fixed some vertical positioning bugs in the OP. Now Checkered Flag, Alien
+ vs Predator and probably others now work as they should (graphically ;-)
+ [Caz]
+* Better GUI support. Most options in the GUI work now, and more are expected
+ to be functional in the near future. [Shamus]
+* Fixed a few more lingering blitter bugs (there are more to be found). This
+ fixes most of the glitches in Cybermorph and Alien vs Predator. [Shamus]
+* Fixed an Object Processor scaled bitmap bug that caused incorrect
+ positioning of scaled bitmaps that started outside the line buffer, and
+ also fixed a problem that caused the OP to hang in certain situations. This
+ fixes Bubsy, International Sensible Soccer, and probably a few others.
+ [Shamus]
+
+